Hunter and Jumper classes are offered at most miniature horse shows. The
concept is the same except instead of riding the handler leads the horse
around the course.
For a great article on teaching your mini to jump, click
here by Jan Easter of Easter Acres Farm.
For the official rules of the American Miniature Horse Registry,
log on to
www.shetlandminiature.com. For an excerpt about jumping, see
below:
Part 20 – Jumper and Hunter
A. General Rules for both Divisions
1. The courses for
hunter and jumper classes must be posted at least two hours prior to the
scheduled time of the class. Course diagrams must show, with arrows, the
direction each obstacle must be taken, and markers or a line must indicate
the start and
finish of the course.
2. The minimum age
for a horse to enter the jumper or hunter class is 3 years old.
3. The person
showing a jumper or hunter cannot jump the course with the horse.
4. Hunters and
jumpers may show with braided manes and tails in the manner of their larger
counterparts.
5. Judge(s) and
Steward shall walk Hunter/Jumper course with designer and exhibitors prior
to start of class.
6. All jumps used
in performance classes must be collapsible.
B. Jumpers
1. Jumpers are
judged on accumulated faults only, unless there is a tie, in which case
there will be a jump-off. The jump-off is described in Part 3, below.
a. Knockdowns –
an obstacle is considered knocked down when in jumping an obstacle, a
horse or handler, by contact, lowers the
established height of the fence in any way – 4 faults.
b. Refusals –
stopping at an obstacle without knocking it down and without backing,
followed by jumping from a standstill is not
penalized. However, if the halt continues or if the horse backs even a
single step, side steps or circles to retake the fence, a refusal is
incurred:
1st refusal
.............................................. 4 faults
2nd refusal ............................................. 4 faults
3rd refusal................................. disqualification
c. Circling –
any form of circle or circles whereby the horse crosses its original track
between two consecutive obstacles, stops advancing toward the next
obstacle, or turn away from the next obstacle, except to retake an
obstacle after a disobedience. Crossing your own path (i.e. circling
between fences, NOT retaking a fence from a refusal) – 3 faults.
2. Elimination:
a. Three (3)
refusals
b. Off course
c. Fall of horse and/or exhibitor
3. Jump-off: All
ties in a Jumper class must be jumped-off. The jump-off will be held over
the original course. The height of the jumps shall be increased not less
than one inch and not more than six inches in height. The jump-off will be
timed by a stopwatch and the horse who has the fastest time and the fewest
faults in the jump off round will be declared the winner. An elimination in
a jump-off does not eliminate the horse from final placings.
4. Jumps: There
will be a minimum of four fences and a maximum of six fences. The fences can
range in height from twelve to twenty-four inches (in the jump-off this will
change to a minimum of twelve to a maximum of thirty inches). Jumps should
be of attractive design but constructed of a material so as not to cause
danger to the horse. All jumps must be at east five feet in width, no wider
than six feet, with a minimum of twenty feet between jumps, with the
exceptions of an in and out. All jumps must have a ground pole. Jump
standards may not be higher than 40”. No wings or additions are allowed
outside the jump standards.
5. An In and Out
Jump is considered one obstacle and scored as such. Refusal of one element
of an in and the horse backs even a single step, side steps or circles to
retake the fence, a refusal is incurred:
1st refusal
.............................................. 4 faults
2nd refusal ............................................. 4 faults
3rd refusal................................. disqualification
c. Circling – any form of circle or circles whereby the horse crosses its
original track between two consecutive obstacles, stops advancing toward the
next obstacle, or turn away from the next obstacle, except to retake an
obstacle after a disobedience. Crossing your own path (i.e. circling between
fences, NOT retaking a fence from a refusal) – 3 faults.
2. Elimination:
a. Three (3)
refusals
b. Off course
c. Fall of horse
and/or exhibitor
3. Jump-off: All
ties in a Jumper class must be jumped-off. The jump-off will be held over
the original course. The height of the jumps shall be increased not less
than one inch and not more than six inches in height. The jump-off will be
timed by a stopwatch and the horse who has the fastest time and the fewest
faults in the jump off round will be declared the winner. An elimination in
a jump-off does not eliminate the horse from final placings.
4. Jumps: There
will be a minimum of four fences and a maximum of six fences. The fences can
range in height from twelve to twenty-four inches (in the jump-off this will
change to a minimum of twelve to a maximum of thirty inches). Jumps should
be of attractive design but constructed of a material so as not to cause
danger to the horse. All jumps must be at east five feet in width, no wider
than six feet, with a minimum of twenty feet between jumps, with the
exceptions of an in and out. All jumps must have a ground pole. Jump
standards may not be higher than 40”. No wings or additions are allowed
outside the jump standards.
5. An In and Out
Jump is considered one obstacle and scored as such. Refusal of one element
of an in and out requires the retaking of both elements. The distance
between the two jumps in an In and Out should be 10-12 feet. In and Out
should never be the first jump in the course.
6. Whips: Whips
may be carried in jumping classes
C. Hunters
1. Hunters are to
be judged on style, manners, and way of going, with preference given to
those horses who cover the course at an even pace, with free flowing
strides, as in a brisk trot or canter, but must maintain same gait
throughout the entire course. Circling once upon entering the ring and once
upon leaving the ring is permissible. Charging fences, or not maintaining
the same gait throughout the entire class should be penalized. Upon
completion of the entire class over jumps, finalists will be trotted past
the Judge(s) for soundness check. Any unsound horse will be eliminated.
Horses shall not be required to re-jump
the course.
2. The course
design for hunters should follow the same requirements as the course for
jumpers.
3. Fences – same
size and height requirements as for Jumpers. Obstacles should simulate those
found in hunting, such as natural post and rail, brush, stone wall, white
board gate, hedge, oxer, etc.
4. Causes for
elimination in Hunter classes:
a. Three (3)
refusals
b. Off Course
c. Crossing your
own path (as in circling between fences, not as in retaking a fence from a
refusal or when following a course design).
d. Fall of horse
or exhibitor
e. Jumping of
obstacle by exhibitor
f. Carrying a
whip
g. An unsound
horse
5. Major faults to
be scored:
a. Knockdowns
b. Touches
c. Refusals
d. Bucking or
Kicking
e. Spooking or
shying
f. Wringing of
tail
g. Showing an
obstacle to horses
h. Not
maintaining an even pace